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AquilaOS documentation
How it works, and its code
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A bitmap: its blocks, and its last bit's index. More...
#include <bitmap.h>
Data Fields | |
| bitmap_t * | map |
| size_t | max_idx |
| bitmap_t* bitmap::map |
Definition at line 18 of file bitmap.h.
Referenced by bitmap_check(), bitmap_clear(), bitmap_clear_range(), bitmap_set(), bitmap_set_range(), buddy_setup(), ext2_block_alloc(), ext2_block_free(), ext2_inode_alloc(), minix_block_alloc(), minix_block_free(), minix_inode_alloc(), minix_inode_free(), and minix_load().
| size_t bitmap::max_idx |
Definition at line 19 of file bitmap.h.
Referenced by buddy_recursive_alloc(), buddy_recursive_free(), buddy_set_unusable(), buddy_setup(), ext2_block_alloc(), ext2_inode_alloc(), minix_block_alloc(), minix_block_free(), minix_inode_alloc(), minix_inode_free(), minix_load(), and proc_pid_alloc().